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NPC Generator

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Advanced [show]


Anselm Sutton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. With a patchy red beard and wild red hair. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Humans.

History: Anselm was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Disciplined. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Anselm Sutton, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan cloak. His brown hair is cut jaggedly and amateurishly. He has violet eyes and a tan hat with a brown feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: The child of eastern immigrants he idolized his mother. He has had some formal poetry training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to unite with his sister

Ideals: Philantrophist, Artistic. Bonds: Immigrant, Job, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Norman Braxton, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 9000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gilbert Ogden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black costume with the symbols of death on his torso. His chestnut hair is still thick. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Soapmaker, but he got bored and became a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Entrepeneur. Bonds: Job, Religious. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Gilbert Ogden, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a violet and blue handkerchief worn on his left side. He sports a long red beard, and similarly colored long hair. His blue eyes peer out from beneath his deerstalker violet hat.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a mountains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Attractive, Nature, Adventurer. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Trym Stanton, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his golden hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Enemies, Military. Occupation: Beggar

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Quinton, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Giant, Gnome, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Zircon (20 gp). Golden yellow topaz (400 gp). Amber (90 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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