Rolf Thorpe, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with music.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against giants; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 600 gp.
Dustin Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. His silver hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a forest tribe. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Insomniac, Insane. Bonds: Adventurer, Nature. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 10 pp.
Guy Breeden, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.
History: Guy was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Job, Family, Enemies. Occupation: Seamstress
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 100 pp. Black velvet mask with numerous citrines (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is still thick. His brown eyes dart from person to person.
Personality: Simon wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... Simon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Simon was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined. Bonds: Rich, Attractive, Family. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Lance Kenley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy silver beard and wild silver hair. His eyes are gray and beady.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Slave, Family. Occupation: Farmer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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