Hubert Ramsey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He usually wears his brown robe and has his morningstar always slung over his shoulder. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.
History: Sold as a small child to a brothel owner, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Seamstress
Voice: French accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Hematite (13 gp). Obsidian (13 gp). Malachite (13 gp). Obsidian (13 gp).
Ralf Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan shirt with thin black vertical stripes and tan pants. His black hair is braided into rings. He has hazel eyes and a tan hat with a black feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south. A gifted student he started as a Healer, but he got bored and became a Scribe. He inherited the family business which he has now maintained for 8 years.
Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: Just what you see.
Richard Tickle, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he wears a white collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His moppish brown hair is in a traditional bowl cut. He has blue eyes and a white hat with a tan feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Bellfounder like his mother before him.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Flaws: Disease, Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 100 pp. Violet garnet (800 gp). Tourmaline (70 gp). Deep blue spinel (800 gp). Iolite (80 gp). 1 Minor magic item.
Godfrey Redfield, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a red and tan robe with the hood down. He is muscular with a powerful set of arms. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Godfrey studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Emotional, Fearful. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item.
Gomory Fulton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and has the majority of his body covered in plate. He is bald on top and has large blonde tufts of hair around his ears. His fierce blue eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
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