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Advanced [show]


Geoffrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is cut short with large spiked bangs in the front. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Scribe, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's repulsed by the pc

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Yeardley, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item.


Social Check DCs


Cory Bentley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears baggy tan pantaloons and a yellow scarf. He wears a colorful flower in his brown hair. He has hazel eyes and a tan hat with a yellow feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is afraid of women and trembles around them

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Flaws: Racist, Shy. Bonds: Attractive, Poor, Military. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Bentley, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and grey pants. He carries a battered dagger and tarnished falchion as well. He wears his brown hair up. His blue unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Guardian, Poor. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Jacobs, Male Human Aristocrat 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 9 (-1)13 (+1)
Skills Nature +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 400 gp. Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Theodoric Elton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. His auburn hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Theodoric was born on a far northern island where he grew up under the tutelage of his mother, an expert Layabout. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Religious. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Elton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Malachite (7 gp).


Social Check DCs


Gerard Stanley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Poor. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Stanley, Male Human Warlock 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 2 Holy water. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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