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Tim Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He carries a battered glaive and tarnished lance as well. He has done his best to style his black hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Tim's homeland. Tim decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Insomniac, Impulsive. Bonds: Immigrant. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Ryland, Male Human Bard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 16000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long chestnut hair reaches down to his waist. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Military. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

William Northcott, Male Human Aristocrat 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5

Possessions: Large well-done wool tapestry (400 gp). Old masterpiece painting (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Stapleton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His red hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Nature. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Stapleton, Male Human Monk 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He carries a battered pickaxe and tarnished kukri as well. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: A powerful necromancer made him what he is. He has had some formal music training, and achieved minor success. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting, Persistence, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Roland Stafford, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Red spinel (100 gp). Tourmaline (100 gp).


Social Check DCs


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Entrepeneur, Extrovert, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Clerebold Richie, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 pp.


Social Check DCs

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