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NPC Generator

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Advanced [show]


John Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue cloak and cross-gartered pastel stockings, and a wedding ring on his left hand. His hair is short and chestnut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Seamstress; and he's attracted to the pc

Ideals: Impeccable. Bonds: In love, Attractive, Has a crush, Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

John Walcott, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His eyes are blue and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Geoffrey hails from a village terrorized by illithids. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Geoffrey's homeland. Geoffrey decided to take the middle way and become a bodyguard. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Passionate. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Geoffrey Cholmondeley, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Thomas Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is cut short. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Thomas was born in the north. At a young age he loved to build and create. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Poor, Family. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Thomas Langdon, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Rock crystal (30 gp). White pearl (110 gp).


Social Check DCs


Solomon Kent, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his black hair up. He has several tiny emerald earrings on each ear.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Professionalism. Flaws: Mundane, Addict. Bonds: Rich. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Solomon Kent, Male Human Expert 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 11 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longbow and tarnished longsword as well. His white hair is heavily combed to the right. He has brown eyes and a white hat with a black feather.

Personality: Eccentric and domineering, Hugh will drive conversation. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Military, Rich. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Hugh Ramsay, Male Human Druid 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 80000 cp.


Social Check DCs

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