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Advanced [show]


Geoffrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a yellow vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Ugly, Insane, Disease, Forgetful. Bonds: Mentor. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Geoffrey Altham, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 16 (+3)16 (+3)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he sports brown clothing, slightly heavier than average wear. His brown hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Hallewell, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Raymond Rutland, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green costume with the symbols of strength on his torso. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now travels the world, in search of power and loot.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Rich, Family. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Rutland, Male Human Barbarian 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown, dusty cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He's looking for his big break; and to unite with his sister

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Simon Kendal, Male Human Warrior 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Insight +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1400 gp. Star rose quartz (70 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs


William Tenley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, William studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Adventurer, Family. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

William Tenley, Male Human Commoner 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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