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NPC Generator

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Advanced [show]


Dustin Oakes, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Scribe father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Lazy, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Dustin Oakes, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy black suit. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Birkenhead, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 600 gp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Cook profession.

History: Born to a poor family in the city he treasured whatever gifts he got. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Poor, Military. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Bertram Mitchell, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 17 (+3)9 (-1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Frederick Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Frederick was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: He would like to get married and retire; and sabotage a competitor

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Job, Has a crush. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Frederick Merton, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Hourglass. 1 Superior lock.


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His white hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Lewis was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable, Fighting. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Lewis Marston, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. Aquamarine (500 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs

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