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Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. His golden hair is smooth and relatively long. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up scythe and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Guardian. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Gerard Berkeley, Male Human Warrior 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Nature +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 6000 sp. Azurite (13 gp). Aquamarine (500 gp).


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. His hair is white, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Guard but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants

Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Enemies, Military. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Ralf Carlisle, Male Human Paladin 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. Silver pearl (160 gp). 3 Acid flasks. 1 Everburning torch. 4 Smokesticks.


Social Check DCs


Everard Bradford, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He wears his hair in dreadlocks. His hazel eyes dart from person to person.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Body Guard profession.

History: Everard was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Artistic. Flaws: Shy, Insane. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Everard Bradford, Male Human Warrior 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a tan coat over a white low-cut shirt, and a broad hat upon his head. He has no hair. His green eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Randal Brownrigg, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Aquamarine (1600 gp).


Social Check DCs


Hunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan tunic with violet highlights, and long black pants that bunch up around his shoes. He sports a long golden beard, and similarly colored long hair. His amber eyes are passionate and lively.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Athletic. Flaws: Insane, Impulsive, Racist. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Carlisle, Male Human Sorcerer 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)14 (+2) 8 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 1000 sp. Sardonyx (40 gp).


Social Check DCs

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