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NPC Generator

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Advanced [show]


Alex Benson, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: Alex was raised in a hard working conservative environment. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Benson, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Richard Clifford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and chestnut. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Performer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Richard Clifford, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Emerald (600 gp). Golden pearl (80 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown shirt with thin yellow vertical stripes and white pants, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Gifted, Entrepeneur, Athletic. Flaws: Mundane. Bonds: Rich. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Tim Ansley, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)15 (+2) 12 (+1)17 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp. Lapis lazuli (13 gp). Blue star sapphire (900 gp). Golden yellow topaz (600 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. Cursed with vampirism at a very young age, John has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

John Bentham, Male Human Druid 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 30 pp. Star rose quartz (20 gp). Alexandrite (500 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Aquamarine (500 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is white. He has gleaming, smiling amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Herbalist like his mother before him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Addict, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Alex Gracey, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 34000 sp. 1 Holy water.


Social Check DCs

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