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NPC Generator

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Advanced [show]


Conrad Myerscough, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars, and a wedding ring on his left hand. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Insane. Bonds: In love, Military. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Conrad Myerscough, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a white collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, marred by teas. He has styled his silver hair well, parting it to the left. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Military, Immigrant. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Yeardley, Male Human Wizard 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair and beard is wavy and long. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Selfish, Hedonist. Bonds: Adventurer, Rich. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Compton, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Guy Washington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries maces. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Adventurer, Mentor. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Guy Washington, Male Human Warrior 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. Moss agate (6 gp).


Social Check DCs


Shane Kensley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His black hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and an old rival family wants him found

Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Shane Kensley, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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