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NPC Generator

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Advanced [show]


Alexandre Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears black leather gloves, a black jacket, and tight pants. He has done his best to style his white hair to look like a famous performer. He has violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Server, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against goblins; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Rich, Nature, Enemies. Occupation: Map Maker

Voice: Smoker's lung

Attributes [hide]

Alexandre Dayton, Male Human Paladin 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His golden hair is thinning but still full. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Scratchy, weak

Attributes [hide]

Gerald Dryden, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 11 (+0)17 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Don Winchester, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he wears silk and lounges about seductively. His silver hair and beard is wavy and long. His hazel eyes peer out from beneath his broad green hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Don Winchester, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Conrad Dudley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears yellow painted combat armor at almost all times. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Conrad Dudley, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)8 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Chalcedony (30 gp). Moss agate (4 gp). Carnelian (30 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Guy Reid, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Antagonistic. Bonds: Rich, Adventurer, Guardian. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Guy Reid, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)6 (-2) 17 (+3)12 (+1)
Skills Animal Handling +6, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 600 gp. 1 Disguise kit. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs

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