Miles Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.
History: Gifted from a young age, Miles studied abroad. He worked as a nervous Animal Trainer and found it very stressful. He was granted arcane powers by his dying brother.
Motivation: He is unsatisfied with his job; and to be a barber again
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Infernal, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Dean Asheton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. His silver hair is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Barkeep. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has achieved small success as a Barkeep.
Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult
Flaws: Ugly, Addict, Secretive, Disease. Bonds: Job. Occupation: Barkeep
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Astley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Military. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Chrysoprase (70 gp). Banded agate (8 gp). Golden pearl (140 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Nash, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a robe, a symbol of the sun god around his neck, and a axe on his belt, and his gloved hand is found clutching a axe. He wears a colorful flower in his red hair. He has several tiny ruby earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to reunite with his old friends
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Bullseye lantern. 1 Good lock. 1 Simple lock.
Arnold Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean red cloak covering his clean studded leather. His red hair is heavily combed to the left. His skin is flawless and his green eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Arnold and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 40000 cp. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Healer’s kit. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!