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NPC Generator

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Advanced [show]


Percival Alton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky black painted plate armor, marred by chocolates. His brown hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Percival was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Percival was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly, Depressed, PTSD. Bonds: Family. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Alton, Male Human Barbarian 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Druidic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 20 pp. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a warhammer on his belt. He is physically well-built. He keeps his blonde hair in a flapper bob. His hazel eyes peer out from beneath his small black hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Reynard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Reynard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Reynard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Reynard Halsey, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 800 gp. Smoky quartz (30 gp). Aquamarine (1600 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Conrad Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a black handlebar mustache and slicked back black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly, Racist. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Conrad Middleton, Male Human Rogue 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 200 gp. Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a hunchback. His golden hair is cut short. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north to a Stableman, Guy learned a great deal about his mother's area of expertise. In his 18th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor, Job. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Guy Hayes, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 45 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 10 (+0)10 (+0)
Skills Insight +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal, Orc, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp.


Social Check DCs


Godfrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and to be a bellfounder again

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Godfrey Carlyle, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp. Tiger eye turquoise (5 gp). Aquamarine (1400 gp).


Social Check DCs

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