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NPC Generator

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Advanced [show]


Nicholas Ansley, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Gifted from a young age, Nicholas studied abroad. Nicholas was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many dire rats want him driven away

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Enemies, Religious. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Nicholas Ansley, Male Human Aristocrat 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Nature +6, Stealth +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Auran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Anthony Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tight fitting pastel shirt and pants. His white hair is drawn into a tight pony tail with a card scrunchie. His fierce green eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful, Antagonistic. Bonds: Nature. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Anthony Gracey, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Kody Gladstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His silver hair has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a minor phobia of water and hates getting wet.

History: He was born in the south. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Immigrant, Military. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Kody Gladstone, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky tan painted plate armor. He has a long black beard with little hanging trinkets. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Hunter and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Military, Rich. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Justin Alby, Male Human Barbarian 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Odo Chester, Male Human [Permalink]

Personal [hide]

Description: This western man wears a fancy green suit. His clothes are grease stained in places. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is frequently practicing swordplay.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Secretive. Bonds: Attractive, Poor, Immigrant, Military, Nature. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Odo Chester, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills History +4, Insight +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Banded agate (15 gp).


Social Check DCs

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