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NPC Generator

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Advanced [show]


Tim Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. His red hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the east was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Fighting, Joker. Bonds: Job, Mentor, Immigrant. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Berkeley, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 100 gp. Azurite (10 gp). Lapis lazuli (10 gp). Sard (40 gp). Violet garnet (1200 gp).


Social Check DCs


Roland Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a small hat upon his head. His hair is silver and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Flaws: Addict, Shy, Disease, Insomniac. Bonds: Religious. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Roland Hamilton, Male Human Sorcerer 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Giant, Auran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 600 gp. Black pearl (1300 gp). Azurite (6 gp).


Social Check DCs


Shane Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a very tight haircut. This violet eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Philantrophist. Bonds: Adventurer, Rich. Occupation: Guard

Voice: American accent

Attributes [hide]

Shane Charlton, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 800 gp. Red spinel (150 gp). Rhodochrosite (7 gp).


Social Check DCs


Bertram Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars, and his gloved hand is found clutching a warhammer. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Bertram hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of giants

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, Adventurer. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Bertram Lindsay, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)17 (+3) 8 (-1)5 (-3)
Skills Persuasion -1, Stealth +1
Senses Passive Perception 9
Languages Common, Halfling, Giant, Terran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Fearful, Disease. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Anselm Deighton, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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