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NPC Generator

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Advanced [show]


Patrick Astley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Bounty Hunter business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Bounty Hunter.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Patrick Astley, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Digby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Sailor in town.

History: Born in the north to a Sailor, Percival learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Sailor.

Motivation: To be a Bricklayer again; and sabotage a competitor

Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Digby, Male Human Aristocrat 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear grey tank tops with green pants. His hair is short and silver. His eyes, though not visible through his cowl, are brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. William's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against giants; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

William Remington, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Frederick Kimberly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. His eyes are hazel and beady.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Seamstress

Voice: Loud with bravado

Attributes [hide]

Frederick Kimberly, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Malachite (6 gp).


Social Check DCs


Robert Richie, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. His silver hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Fortune-teller.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Impeccable, Optimist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Robert Richie, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)17 (+3)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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