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NPC Generator

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Advanced [show]


Cory Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. He has black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he is not mentally stable, and does not behave rationally

Flaws: Addict, Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Churchill, Male Human Barbarian 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 4000 cp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Shy, Lazy. Bonds: Attractive, Rich, Enemies, Military. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Bertram Adley, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 7 (-2)11 (+0)
Skills Deception +3, Insight +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Dalton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. He has no hair. His eyes are likewise brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Rich, Military, Slave. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Hugh Dalton, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)7 (-2) 11 (+0)5 (-3)
Skills Nature +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Badger, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy tan pantaloons and a black scarf. His moppish blonde hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: To clean up the streets.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Lazy. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Miles Badger, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Brown-green garnet (160 gp). Blue quartz (5 gp). Blue quartz (5 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his green robe and has his sickle always slung over his shoulder. With a patchy chestnut beard and wild chestnut hair. His eyes are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his brother

Ideals: Disciplined, Artistic, Impeccable. Flaws: Insomniac. Bonds: Family. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Ernest Ainsley, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 6 (-2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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