Guy Dalton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His chestnut hair is singed and shortened. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Conrad Skelton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. His chestnut hair is braided into rings. His eyes are violet and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Robert Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his auburn hair. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: He comes from a rich western family. His childhood dream was to be a Carter, but he was a colossal failure. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 40000 cp.
Manfred Yeardley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a tight fitting yellow shirt and pants. His tied-back hair is blonde. His thin eyebrows rest above his beady gray eyes.
Personality: He is overprotective of those who hire his services. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born several months after his father was called into army service. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to clean up the streets
Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, In love, Military. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Wymar Browning, Male Human [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady gray eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: He was born in the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Ugly, Selfish. Bonds: Adventurer, Poor, Immigrant. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. A silver and pearl hairclip (20 gp). Solid gold idol (800 gp). 1 Bullseye lantern. 1 Silk rope. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!


