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NPC Generator

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Advanced [show]


Alex Southey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He prefers to wear white pants and tee shirts. His tied-back hair is black. His ears are large.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Alex Southey, Male Human Cleric 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 7000 sp.


Social Check DCs


Hugh Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a ceremonial dagger on his belt. His hair is short and chestnut. He is baby faced.

Personality: Calm and collected, he is a well trained Banker. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Job, Family. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Hornsby, Male Human Cleric 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp). A delicate brass dragon egg (50 gp).


Social Check DCs


Conrad Nash, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He has a large black mantle and cape that has been intricately interwoven into his violet robe. He has a red handlebar mustache and slicked back red hair. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Conrad has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Attractive, Religious, Adventurer, Rich. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Nash, Male Human Warlock 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 13 (+1)8 (-1)
Skills Performance +2, Religion +7
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Halfling, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: Old masterpiece painting (1200 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair, while still mostly silver, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Actor. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Marshal, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Secretive. Bonds: Job, Poor, Adventurer. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

John Gentry, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His black hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Carpenter profession.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Carpenter, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Theobald Ainsworth, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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