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Advanced [show]


Roland Halsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and carries bows. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Passionate. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Cartwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Halsey, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is long and unkept. He has a dull look in his brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Ruler for hire.

Motivation: His religion dominates his actions.

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Enemies. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Gunter Lindsey, Male Human Warrior 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears pastel painted combat armor at almost all times. His black hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Shepherd in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Bounty Hunter, but he got bored and became a Shepherd. He has worked as a Shepherd like his mother before him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Addict, Disease. Bonds: Poor, Job. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Winthrop, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Conrad Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Conrad was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Justice, Entrepeneur, Fighting. Bonds: Poor, Attractive. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Conrad Badger, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)12 (+1) 10 (+0)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in green turtlenecks beneath a brown coat with pastel slacks, he is not a threatening figure. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Alexandre and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Alexandre discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Alexandre fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Alexandre Blythe, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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