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Advanced [show]


Heward Wentworth, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tan costume with the symbols of the four houses of cards on his torso, marred by teas. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His father raised him in a mountain cabin. Through the years after Heward was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Heward's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Guard.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Nature, Job. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Heward Wentworth, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Golden pearl (130 gp).


Social Check DCs


Gunter Milton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his scimitar. He has a long blonde beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Religious. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Gunter Milton, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 60 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)10 (+0) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Jade (140 gp). Tourmaline (140 gp). Jade (140 gp). Golden pearl (140 gp).


Social Check DCs


Chad Langley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Farmer. He carries a battered shortbow and tarnished warhammer as well. With a patchy white beard and wild white hair. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Energy wise he seems alert and responsive.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to end his boredom

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Job, Nature. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Langley, Male Human Rogue 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Theodoric Landon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is blonde and curly. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Theodoric Landon, Male Human Adept 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Athletics +0, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Malachite (14 gp). Star ruby (1000 gp). Brown-green garnet (60 gp). Fire opal (1000 gp).


Social Check DCs


Reynard Kirby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Assassin. He wears his golden hair down. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Reynard hails from a village terrorized by giants. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Kirby, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Azurite (5 gp). Tourmaline (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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