Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with red lining and desert motifs. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.
History: The child of northern immigrants he idolized his mother. A freak accident while working with his Roofer mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Immigrant. Occupation: Miller
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Alexandrite (700 gp). 1 Minor magic item.
Kody Everly, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat, and is pretty ugly. His hair is red and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Kody was born the youngest of three triplets. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Family. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 70 pp. 1 Masterwork Musical instrument. 1 Magnifying glass.
Kyle Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is long and unkept. His eyes, though not visible through his cowl, are violet.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 5 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Ugly. Bonds: Job, Rich, Immigrant, Religious. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
Anthony Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears brown leather gloves, a brown jacket, and tight pants. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.
History: Born to a Cook, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Addict. Bonds: Attractive, Poor, Religious. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Infernal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 7000 sp. Aquamarine (1400 gp). Star ruby (1400 gp). Fire opal (1400 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Optimist. Flaws: Addict, Sensitive. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!