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Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green leather gloves, a green jacket, and tight pants. His hair is short and white. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Nature, In love, Mentor. Occupation: Fletcher

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Ramsay, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Drogo Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light white in addition to tight pants. He wears his blonde hair down. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Disciplined, Gifted, Athletic. Bonds: Religious, Job. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Drogo Dryden, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Eye agate (12 gp). Eye agate (12 gp).


Social Check DCs


Miles Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His black hair is unkempt and raggedy. His brown eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Miles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a barber and was forced into it by his family

Flaws: Ugly, Impulsive. Bonds: Poor, Family. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Miles Lester, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Smokesticks.


Social Check DCs


Trym Kent, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His blonde hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He married young, but lost his spouse to goblins. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Addict, Depressed, Antagonistic. Bonds: Enemies. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Trym Kent, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 15000 cp. 1 Half-Plate.


Social Check DCs


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has shaved his head bald. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic. Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Gerald Atherton, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 5 (-3)11 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp.


Social Check DCs

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