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Advanced [show]


Peter Hale, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting tan shirt and pants. His red hair is slicked back into a classic pompadour. He has several tiny amethyst earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Hale, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. Sardonyx (60 gp). Obsidian (6 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Cornish, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Addict, Insane, Hedonist. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Percival Cornish, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 15 (+2)15 (+2)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 6000 sp. Deep blue spinel (1100 gp). Chrysoberyl (130 gp). 1 Minor magic item.


Social Check DCs


Dean Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 5 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Extrovert. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Dean Copeland, Male Human Barbarian 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 11 (+0)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp. Red garnet (140 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Cornish, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bounty Hunter uniform, and carries morningstars. His black hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Bounty Hunter business at a young age. His childhood dream was to be a Sellsword, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Mundane, Forgetful. Bonds: Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Cory Cornish, Male Human Cleric 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. Emerald (1600 gp). Lapis lazuli (11 gp). Jade (120 gp).


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He very much looks the part of a Fisher. He sports a long black beard, and similarly colored long hair. His gray eyes peer out from beneath his small pastel hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Gerald Melancon, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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