Alex Ridley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his falchion. He is tall, broad shouldered and powerfully built. His white hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves writing and to teach people writing more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his writing dream.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Addict, Fearful. Occupation: Seamstress
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp.
Hunter Cason, Male Human [Permalink]
Personal [hide]
Description: An older man who tends to wear a black poncho over his likewise colored trousers and shirt, he is not a threatening figure. His golden hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Opinionated, Logical, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
Guy Tinley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Mayor. His golden hair is unkempt and raggedy. His hazel eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Flaws: Ugly, Depressed, Selfish. Bonds: Poor, Immigrant, Enemies. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Rowley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His amber eyes are passionate and lively.
Personality: He is irascible and easily irritated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Carpenter, who enjoyed hunting, Ralf was taken on many hunting expeditions. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to end his boredom
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Stylist
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 100 gp. Star rose quartz (30 gp). Amber (130 gp). 1 Minor magic item.
Cory Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan costume with the symbols of the sun god on his torso. His hair, while still mostly brown, has prominent grey streaks. He has several tiny opal earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Cory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: He is greedy; and he is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!