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NPC Generator

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Advanced [show]


Dean Harlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large auburn tufts of hair around his ears. His gray eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Entrepeneur, Optimist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Dean Harlow, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. Rhodochrosite (6 gp).


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: Bertram hails from a village terrorized by dire rats. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has achieved small success as a Carter.

Motivation: He is greedy; and money/treasure

Flaws: Lazy. Bonds: Attractive, Job, Enemies, Family, Rich. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Bertram Hadlee, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp.


Social Check DCs


Frederick Westcott, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Impeccable. Bonds: Attractive, Religious, Rich. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Frederick Westcott, Male Human Aristocrat 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. Jet (160 gp).


Social Check DCs


Balimaar Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Shipwright uniform. He wears a Stetson hat to cover his moderate length brown hair. His green eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Shipwright business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Logical, Impeccable. Flaws: Fearful. Bonds: Job. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Balimaar Radcliffe, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 38000 sp. Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Alex Walcott, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He keeps his brown hair in a flapper bob. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He inherited the family business which he has now maintained for 2 years.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and expand his business

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Walcott, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)18 (+4) 12 (+1)9 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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