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Advanced [show]


Drogo Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Body Guard. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Animal Trainer, but he got bored and became a Body Guard. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Pacifist, Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Blankley, Male Human Rogue 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 17 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Jocelyn Ashton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a worn and beaten armor. He has a hunchback. His red hair, when down, is lengthy. His eyes are amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Jocelyn Ashton, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 16000 sp. 1 Simple lock. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Good lock.


Social Check DCs


Robert Halsey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Dyer. His brown hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Barkeep, but he got bored and became a Dyer. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Insane, Depressed. Bonds: Job, Poor. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Robert Halsey, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 5 (-3)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Undercommon, Celestial, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Unemployed. He carries with him a set of bastard swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Unemployed job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Guardian. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Gerald Ramsay, Male Human Warlock 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. Peridot (30 gp). Violet garnet (900 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a black and white robe with the hood down. He wears a wide-brimmed hat to cover his moderate length silver hair. His brown eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a habit of throwing himself into exceedingly dangerous situations.

History: Wymar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and an old rival family wants him found

Flaws: Terse, Impulsive, Ugly. Bonds: Family, Religious. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Myerscough, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp.


Social Check DCs

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