Ralf Heiser, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a tan suit. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ralf was born on a far southern mountains where he grew up under the tutelage of his father, an expert Stableman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to get laid; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Rich, Immigrant. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. Tiger eye turquoise (15 gp). 1 Minor magic item.
Aldous Berkeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him; and he feels threatened by others
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Geoffrey Garfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and curly. He has hazel eyes.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Marshal
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Beckwith, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying brown hair a little too much giving a sharp brown color. He has gleaming, smiling gray eyes.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's in love
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 16000 cp. 1 Minor magic item.
Bernard Enfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large white jacket. He keeps his long brown hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.
History: Born to a pair of adventurers, Bernard grew up listening to his father's many stories. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Racist. Bonds: Military, Adventurer, Enemies. Occupation: Scribe
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2100 sp. Chrysoberyl (40 gp). 2 Antitoxin. 2 Antitoxin.
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