Kody Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a tan tunic with black highlights, and long tan pants that bunch up around his shoes. He carries with him a set of whips, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.
History: Kody was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his brother's freedom.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Justice. Bonds: Attractive, Rich, Family, Job. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Hampton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long violet pants that bunch up around his shoes, and carries greataxes. His hair is greying and his face has many wrinkles. He has gray eyes and a grey hat with a white feather.
Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. White pearl (100 gp). Hematite (14 gp). Chrysoprase (80 gp). Smoky quartz (80 gp).
William Bradley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west to a Sellsword, William learned a great deal about his mother's area of expertise. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying brother.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp.
Trey Brady, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. With bright golden hair and a scraggly beard. His thin eyebrows rest above his beady amber eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Trey lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg
Flaws: Ugly, Depressed, Addict. Bonds: Family, Job. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1100 gp.
Godfrey York, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is long and unkept. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: Godfrey hails from a village terrorized by giants. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Painter for hire.
Motivation: A deep hatred of giants.
Flaws: Ugly, Racist, Antagonistic. Bonds: Job, Enemies. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 6000 sp. Golden yellow topaz (1400 gp). Lapis lazuli (4 gp).
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