Hubert Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and retire the richest man in the south
Ideals: Passionate, Entrepeneur. Bonds: Poor, Attractive. Occupation: Navigator
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Miles Norton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and likes to wear ponchos typically of a light blue in addition to tight pants. His right hand appears badly burned and disfigured. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Miles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To protect his home; and to clean up the streets
Flaws: Depressed, Hedonist. Bonds: Job, Enemies, Guardian. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item.
Dustin Stapleton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His face is scarred and worn.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Immigrant, Poor. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
Possessions: 10000 cp. Rock crystal (40 gp). Silver pearl (150 gp). 1 Minor magic item.
Guy Hayley, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a large white jacket. His skin is also unnaturally pale. He wears a small hat to cover his moderate length chestnut hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.
History: He was raised in a desert tribe. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Guy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies, Rich. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Anselm Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting green shirt and pants. His auburn hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Anselm will drive conversation. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Extrovert, Entrepeneur. Bonds: Military, Immigrant, Adventurer. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Jeweled anklet (1000 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp).
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