Richard Easton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Richard was born on a far southern forest where he grew up under the tutelage of his father, an expert Navigator. He has achieved small success as a Navigator.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Amber (110 gp). Deep green spinel (110 gp). 1 Chain shirt.
Bernard Windsor, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a yellow coat over a blue low-cut shirt, and a wide-brimmed hat upon his head and is in decent physical shape. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Greedy. Bonds: Family, Military, Adventurer. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Alex Hornsby, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair up. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. He worked as a nervous Stableman and found it very stressful. He became a Stableman soon after.
Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Nature, Job, Slave. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
Possessions: 600 gp. 1 Masterwork Uncommon Weapon.
Robert Reid, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a blue suit, black shirt, and white tie, and sports empty pouches on his belt. His hair is brown, silky, and of moderate length. His amber eyes have a joyful gleam in them most of the time.
Personality: Robert is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has taken up work as a Cook and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Immigrant. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Onyx (30 gp). Black opal (1000 gp). Moss agate (6 gp).
Jocelyn Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His white hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!