Thomas Barney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has shaved his head bald. His fierce blue eyes like to dwell on things.
Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Bernard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a axe on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and very short. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Attractive. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 8000 sp.
William Benson, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow wide-brimmed hat and yellow clothes. His silver hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Flaws: Mundane, PTSD. Bonds: Immigrant, Attractive, Job. Occupation: Laborer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 6 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Shane Langston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His blonde hair is lengthy. His gray eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he is greedy
Flaws: Antagonistic, Addict. Bonds: Guardian, Mentor, Rich. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 600 gp.
Anselm Compton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a tight fitting white shirt and pants. He wears his white hair up. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Anselm was born with his father's beautiful face. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.
Motivation: He's attracted to the PC; and marry his sister to traveling adventurers
Ideals: Joker. Bonds: Family, Attractive, Has a crush. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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