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Advanced [show]


Solomon Tatum, Male Human [Permalink]

Personal [hide]

Description: This western man wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Religious. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Tatum, Male Human Warrior 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Jade (120 gp).


Social Check DCs


Balimaar Cason, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is auburn and very short. He has several tiny topaz earrings on each ear.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Ideals: Entrepeneur. Bonds: Rich, Religious, Adventurer, Job. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Balimaar Cason, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy red pantaloons and a grey scarf. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: William lived on a farm with his mother, near the main road leading to a nearby town. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Ugly. Bonds: Military, Family, Adventurer. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

William Birkenhead, Male Human Adept 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 17000 cp.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. He keeps his long silver hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Balimaar was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Depressed. Bonds: Immigrant, Family, Attractive, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Balimaar Marley, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 700 gp. Zircon (20 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. His long chestnut hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Bellfounder soon after.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Joker. Flaws: Forgetful, Mundane. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Van Es, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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