Trey Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Trey was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Family. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 1800 gp. Moonstone (50 gp). Lapis lazuli (13 gp). Sard (50 gp).
Alex Hastings, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His head has been shaved. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Butcher in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Rich. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 45 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Golden pearl (50 gp). Bloodstone (80 gp). Citrine (80 gp). Obsidian (13 gp).
Gilbert Thorpe, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Gilbert has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Philantrophist. Flaws: Disease. Bonds: Poor. Occupation: Mortician
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 40000 cp. Pink pearl (160 gp). Sard (40 gp). Citrine (40 gp).
Jocelyn Langley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. His silver hair is cut short. This amber eyed northerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Flaws: Emotional. Bonds: Slave, Poor, Adventurer, Religious. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Simon Peyton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and his religion dominates his actions
Ideals: Entrepeneur, Logical. Bonds: Job, Religious, Nature. Occupation: Carter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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