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NPC Generator

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Advanced [show]


William Everleigh, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan costume with the symbols of luck on his torso. He is bald on top and has large auburn tufts of hair around his ears. He has amber eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. A gifted student he started as a Knight, but he got bored and became a Servant. He now owns his own business.

Motivation: Revenge; and expand his business

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

William Everleigh, Male Human Expert 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 40000 cp. 1 Full Plate. 1 Full Plate. 1 Chain shirt. 1 Buckler.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He has shaved his head bald. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Alexandre was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Job. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Blackwood, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Celestial, Auran, Infernal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


Drogo Northcott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. He has a white handlebar mustache and slicked back white hair. He has a dull look in his gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Drogo Northcott, Male Human Barbarian 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)17 (+3) 13 (+1)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Elven
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Mentor. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Thomas Northcott, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 9000 cp. Onyx (30 gp). Deep blue spinel (600 gp). Lapis lazuli (4 gp).


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing the road beaten gear of a warrior, marred by chocolates. He has a very tight haircut. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his music dream.

Motivation: Expand his business; and to reunite with his absent father

Ideals: Fighting, Artistic. Flaws: Ugly, Cynical. Bonds: Family, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Alex Merton, Male Human Cleric 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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