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NPC Generator

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Advanced [show]


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his quarterstaff. He keeps his auburn hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich western family. He dropped out of school to support his sick mother, and resented it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Anselm Gresham, Male Human Rogue 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 7000 sp. Silver comb with moonstones (500 gp).


Social Check DCs


Hunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long white pants that bunch up around his shoes. He carries a battered glaive and tarnished longsword as well. He has wavy brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: The child of a Healer, who enjoyed hunting, Hunter was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Hunter Carlyle, Male Human Adept 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp.


Social Check DCs


Charles Hamilton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears an entirely red suit with green socks and a vest with buckled shoes. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Charles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west; and he loathes his own lifestyle

Ideals: Gifted, Entrepeneur, Logical. Flaws: Insane, Depressed. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Charles Hamilton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills History +5, Performance +0
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Obsidian (15 gp). Deep green spinel (60 gp). Moonstone (70 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Miles Clifford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. His hair is red and curly. His eyes are likewise blue.

Personality: He acts crazy and hedonistic. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a island tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Hedonist, Antagonistic, Shy. Bonds: Mentor, Nature, Rich. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Clifford, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Wymar Kelsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear yellow pants and tee shirts. He sports a long chestnut beard, and similarly colored long hair. His ears are large.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a brothel owner, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Kelsey, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Rose (50 gp).


Social Check DCs

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