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NPC Generator

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Advanced [show]


Alexandre Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Rich, Attractive. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Alexandre Woods, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Randal Rayden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Ploughman, his father struggled to pay the bills. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Forgetful. Bonds: Guardian, Poor, Family. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Rayden, Male Human Aristocrat 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Manfred Stansfield, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an entirely blue suit with pastel socks and a vest with buckled shoes. His skin is also unnaturally pale. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Manfred was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Manfred was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He seems to be bored by most things; and wants to raise his children well

Flaws: Ugly, Shy, PTSD, Mundane. Bonds: Family. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Manfred Stansfield, Male Human Druid 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Thomas Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered red stockings. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His hair is red and curly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Server

Voice: Middle-eastern accent

Attributes [hide]

Thomas Hadleigh, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 7000 cp.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His blonde hair is kept up in a ponytail inside a feathered hat. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Anselm will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the west. Anselm was born on a far southern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Anselm Bentham, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 65 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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