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NPC Generator

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Advanced [show]


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a red costume with the symbols of death on his torso. With bright silver hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Robert was born with his father's beautiful face. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Fisher

Voice: Hard of hearing, loud

Attributes [hide]

Robert Morton, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears green leather gloves, a green jacket, and tight pants. He is an epitome of beauty. His red hair is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Solomon Bentham, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp. 1 Healer’s kit.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey shirt with thin green vertical stripes and black pants. He has done his best to style his brown hair to look like a famous performer. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Disease. Bonds: Mentor, Debt. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Trym Kenley, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and silver. His face is scarred and worn.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast forest. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Artistic, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Aldous Royston, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Performance +4, Stealth -1
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 8000 cp. 1 Darkwood Shield.


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His wide-brimmed hat is riddled with cuts and holes. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Clerebold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Logical, Gifted. Flaws: Ugly, Insane, Impulsive. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Clerebold Churchill, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 600 gp. Aquamarine (500 gp). Onyx (80 gp). Blue quartz (11 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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