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Advanced [show]


Theobald Hamilton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan top hat and tan clothes. His auburn hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Hamilton, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Clerebold Shirley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. His blonde hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting, Passionate, Extrovert. Flaws: Insane. Bonds: Mentor. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Clerebold Shirley, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Hugh Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His long golden hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to be a engraver again

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Hugh Fidget, Male Human Warlock 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Asheton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He worked as a nervous Crown-heir and found it very stressful. He has never given up on his music dream.

Motivation: Further expansion of business; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Gerard Asheton, Male Human Expert 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Mundane, Hedonist. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Ryley, Male Human Expert 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). Gold and topaz bottle stopper cork (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.


Social Check DCs

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