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Advanced [show]


Gomory Westbrook, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a fancy black suit, and his gloved hand is found clutching a flail. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Gomory Westbrook, Male Human Sorcerer 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2700 sp. Malachite (4 gp). Amethyst (130 gp). Malachite (4 gp).


Social Check DCs


Percival Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered tan stockings. He is physically well-built. His silver hair is long and unkept. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Percival took refuge in the old dungeon and found the beat up axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Has a crush, Nature. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Percival Copeland, Male Human Warlock 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs


Robert Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Bounty Hunter, Robert learned a great deal about his mother's area of expertise. He worked as a nervous Bounty Hunter and found it very stressful. He has achieved small success as a Bounty Hunter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and expand his business

Ideals: Impeccable. Bonds: Poor, Job, Enemies. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Ainsworth, Male Human Aristocrat 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 50 pp. Jasper (20 gp). Blue sapphire (400 gp). Blue star sapphire (400 gp). Citrine (20 gp).


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large white tufts of hair around his ears. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Don Allerton, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Kent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a red poncho over his likewise colored trousers and shirt. His black hair is lengthy. He has amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Cartwright in town.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Cartwright like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Kent, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)6 (-2) 13 (+1)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 900 sp.


Social Check DCs

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