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Advanced [show]


Reynard Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. His head has been shaved. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Stableman profession.

History: His mother raised him in a mountain cabin. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Adventurer.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a stableman again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Debt. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Reynard Blythe, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears tattered old clothes. He has done his best to style his blonde hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Server business at a young age. He worked as a nervous Server and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Insomniac, Shy. Bonds: Adventurer, Job. Occupation: Server

Voice: Speaks in third person

Attributes [hide]

Peter Blakely, Male Human Bard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 8 (-1)15 (+2)
Skills Nature +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is typically in his Barber uniform, and a wedding ring on his right hand. He sports a long auburn beard, and similarly colored long hair. His eyes are brown.

Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Barber and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: To unite with his sister.

Ideals: Artistic. Bonds: Job, In love, Family, Religious. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Gomory Cotton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)6 (-2) 7 (-2)15 (+2)
Skills Deception +4, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a blue hat with a red feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer, Guardian. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Gerald Dryden, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Fire opal pendant on a fine gold chain (1400 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Half-Plate.


Social Check DCs


Heward Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in tan turtlenecks beneath a black coat with grey slacks. His silver hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and a deep hatred of drow

Flaws: Greedy, Mundane, Disease, Depressed. Bonds: Enemies. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Heward Mitchell, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 19 (+4)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs

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