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NPC Generator

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Advanced [show]


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His chestnut hair is long and unkept. He has a dull look in his blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Professionalism. Flaws: Ugly, Selfish. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Ralf Morton, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, tan, dusty cloak. His long chestnut hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Raymond was born in the west. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Raymond Tattersall, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp. Eye agate (7 gp). Freshwater pearl (7 gp). Deep blue spinel (1200 gp). Silver pearl (150 gp).


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light black in addition to tight pants. He is bald on top and has large white tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Disciplined, Justice. Flaws: Ugly, Insane. Bonds: Enemies, Family. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Godfrey Clinton, Male Human Druid 9
Medium (6'6") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 9 (-1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Terran, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is cut short. His eyes are hazel and catlike.

Personality: Calm and collected, he is a well trained Merchant. He is harsh and unforgiving.

History: The child of a Bowyer, who enjoyed hunting, Hugh was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Merchant like his father before him.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Hugh Blankley, Male Human Bard 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)15 (+2) 6 (-2)7 (-2)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 30000 cp.


Social Check DCs


Don Myerscough, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a blue scarf. His feathered hat is riddled with cuts and holes. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Don Myerscough, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)19 (+4) 10 (+0)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: Solid gold idol (1000 gp).


Social Check DCs

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