Cory Wesley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His golden hair is knotted and matted. This gray eyed easterner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. He is skeptical of what others tell him and is slow to trust.
History: Cory hails from a village terrorized by drow. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He wants revenge against drow; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Racist, Shy. Bonds: Enemies, Family. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 900 gp. Moonstone (40 gp).
Hugh Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of hammers on his belt, each one with a amber on the hilt. His hair is short and blonde. He has a dull look in his hazel eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 5 (-3) | 7 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Minor magic item.
Drogo Watson, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears grey leather gloves, a grey jacket, and tight pants. He has a hunchback. His chestnut hair is long and unkept. His blue eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Ideals: Pacifist, Artistic. Flaws: Ugly, Shy, Insane. Occupation: Mason
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Odo Badger, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a white cloak and cross-gartered black stockings. He is tall, broad shouldered and powerfully built. His hair is short and blonde. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Interpreter and found it very stressful. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Gifted. Flaws: Insane, Antagonistic, Fearful. Bonds: Job. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp.
Gerard Camden, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has wavy white hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Family, Adventurer. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Chrysoberyl (140 gp). Violet garnet (400 gp). Chrysoprase (60 gp). Brown-green garnet (140 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
