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NPC Generator

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Advanced [show]


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his brown hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of dire rats once and for all.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Enemies, Mentor, Family. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Bertram Halsey, Male Human Druid 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Stanley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. His chestnut hair is braided into rings. His violet eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south, but his parents moved at a very young age to the west. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in falchion use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Fighting. Bonds: Religious, Enemies, Immigrant. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Lance Stanley, Male Human Warlock 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Religion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Eye agate (6 gp). Aquamarine (500 gp). Moss agate (6 gp). Malachite (6 gp).


Social Check DCs


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Justice, Optimist. Bonds: In love, Rich, Adventurer. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Fawcett, Male Human Ranger 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item.


Social Check DCs


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a brown scarf. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He married young, but lost his spouse to gnolls. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Depressed. Bonds: Enemies, Immigrant, Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Heward Mori, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Arcana +3, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Norman Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His eyes are violet and catlike.

Personality: Eccentric and domineering, Norman will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert, Logical. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Marlowe, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 18 (+4)7 (-2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2400 sp. Carnelian (50 gp).


Social Check DCs

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