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Advanced [show]


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western man wears professional attire. His auburn hair is thinning but still full. He has several tiny emerald earrings on each ear.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: Lance was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Lance Dumph, Male Human Commoner 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Black pearl (1300 gp). Red-brown spinel (40 gp).


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time, he is not a threatening figure. His hair is cut close to his head. His violet eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Hugh Beitz, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his quarterstaff. He has wavy red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: Balimaar was born with his mother's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Attractive. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Balimaar Beckwith, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting blue shirt and pants. His whole body is exceptionally muscular. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Joker, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Simon Atherton, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Blythe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Poor, Family. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Charles Blythe, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs

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