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NPC Generator

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Advanced [show]


Alexandre Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered white stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: Alexandre was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Persistence. Flaws: Insane, Insomniac. Bonds: Nature, Poor. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Alexandre Branson, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)5 (-3) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has amber eyes and a black hat with a yellow feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to loving parents in a slum to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and a strong sense of loyalty to human people

Ideals: Passionate. Flaws: Ugly, Impulsive, Racist. Bonds: Poor. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Everard Shelley, Male Human Aristocrat 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 6 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 4 (-3)10 (+0) 13 (+1)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 700 gp. Eye agate (12 gp). Silver pearl (70 gp).


Social Check DCs


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His silver hair is still thick. His eyes are gray and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.

History: The child of southern immigrants he idolized his father. Patrick was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bricklayer. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice. Bonds: Attractive, Religious, Immigrant. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Patrick Dayton, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Theodoric Astley, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Barkeep does, he is not a threatening figure. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. He uses divination through singing.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He has achieved small success as a Barkeep.

Motivation: Expand his business; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Theodoric Astley, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


John Digby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Guard profession.

History: Born in the north to a Assassin, John learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Disease, Insomniac. Bonds: Adventurer, Job, Rich. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

John Digby, Male Human Expert 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Sapphire pendant on gold chain (1000 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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