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NPC Generator

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Advanced [show]


Trey Abram, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his bastard sword always slung over his shoulder. His golden hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic, Entrepeneur. Flaws: Insane, Mundane, Disease. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Abram, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Sard (80 gp). Bloodstone (80 gp). Amethyst (60 gp).


Social Check DCs


Clerebold Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His moppish silver hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Clerebold studied abroad. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Slave, Immigrant. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Clerebold Tewksbury, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)12 (+1) 14 (+2)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Roger Hampton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Architect. He wears a wide-brimmed hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Roger is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Barber mother left him crippled. He now mingles about in high society.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a architect and was forced into it by his family

Flaws: Ugly, Sensitive, Disease. Bonds: Family, Rich. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Roger Hampton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 13 (+1)6 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown armored body suit, with a simple pastel line shooting up and back down. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Dustin was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Slave Trader like his father before him.

Motivation: Sabotage a competitor.

Ideals: Athletic, Opinionated. Flaws: Insomniac. Bonds: Job. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Dustin Yardley, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 5 (-3)14 (+2) 15 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports grey clothing, slightly heavier than average wear and is in decent physical shape. His red hair is cut short with large spiked bangs in the front. His hazel eyes peer out from beneath his deerstalker grey hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Geoffrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Optimist, Philantrophist. Bonds: Enemies, Religious, Job. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Geoffrey Elton, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Brown-green garnet (70 gp). 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs

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