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NPC Generator

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Advanced [show]


Drogo Compton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Drogo Compton, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 35 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Hugh Anderton, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Citrine (80 gp). Alexandrite (900 gp).


Social Check DCs


Alexandre Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is knotted and matted. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Antagonistic. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Alexandre Nibley, Male Human Warrior 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 17 (+3)17 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a hammer. He sports a long black beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hugh was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Attractive, Job, Nature. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Hugh Graeme, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Geoffrey Rutherford, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a tight fitting brown shirt and pants. He wears a deerstalker hat to cover his moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic. Flaws: Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Geoffrey Rutherford, Male Human Monk 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +5, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Violet garnet (400 gp).


Social Check DCs

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