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NPC Generator

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Advanced [show]


Cory Hadlee, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a black costume with the symbols of luck on his torso. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Cory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Cory Hadlee, Male Human Ranger 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Druidic
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Half-Plate.


Social Check DCs


Simon Ryley, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long white hair kept up in a rat tail. He has a dull look in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Doctor business at a young age. His arcane abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 11 years.

Motivation: Doesn't want to be a Doctor and was forced into it by his family.

Ideals: Gifted. Flaws: Impulsive. Bonds: Family, Job. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Simon Ryley, Male Human Commoner 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long silver hair kept up in a rat tail. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Nature. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Randal Staurheim, Male Human Fighter 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 7 (-2)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 170 pp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Stafford, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His brown hair is styled in orderly dreadlocks. He is baby faced.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: Retire the richest man in the south; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Theobald Stafford, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 6000 sp. Aquamarine (500 gp). Rich purple corundum (600 gp). Alexandrite (500 gp).


Social Check DCs


Theodoric Bentham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy brown beard and wild brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Religious, Family, Mentor. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Bentham, Male Human Paladin 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 87 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Deep green spinel (150 gp). Alexandrite (200 gp). Eye agate (13 gp).


Social Check DCs

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